Shapr3D announced on October 27 that an iPhone viewer would reach the App Store this week, with a more capable version for the forthcoming iPhone Duo in November. The company says Duo will support Apple Pencil sketching, the same Parasolid geometry engine as its Mac and iPad versions, synchronized projects, materials and local processing.
The important distinction is viewer versus modeler. On a conventional iPhone, check what the currently shipping viewer can actually open, annotate and share. Do not assume the full sketching, modeling and free export offer applies to a standard iPhone; Shapr3D explicitly ties those launch features to Duo.
For the Plasticity workflow, a phone viewer could still be useful: review a part beside the H2D printer, compare geometry against a physical fit or show a client a model without bringing a laptop. Open the official announcement and check the App Store listing before designing a workflow around promised features.
Go to Source — [www.shapr3d.com](https://www.shapr3d.com/content-library/shapr3d-lands-on-the-iphone-duo-and-other-iphones) https://www.shapr3d.com/content-library/shapr3d-lands-on-the-iphone-duo-and-other-iphones
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